Skip to content
SERVICES

What I can do for you.

01

Real-time 3D assets

Props, characters and environments modelled, textured and optimized for games, XR and the web.
  • GLB, FBX or USDZ files, ready for your engine
  • PBR textures and LODs
  • Turntables and renders for your store page
Typical: [1–3 weeks]
02

XR development

VR and AR apps for Meta Quest, Vision Pro, phones and the browser, from interaction design to store release.
  • Unity or Unreal build for your target device
  • Interactions, UI and multiplayer if needed
  • Store submission support
Typical: [4–12 weeks]
03

Prototypes and optimization

Fast proofs of concept to test an idea, and performance work on projects that don't hit frame rate.
  • Clickable prototype on a real headset
  • Profiling report with fixes, ranked by impact
  • Reduced draw calls, polycount and build size
Typical: [1–4 weeks]
HOW WE WORK
  1. 1 BriefA call to agree goals, platform and deadline.
  2. 2 PrototypeA first version you can try early.
  3. 3 BuildWeekly builds and short updates.
  4. 4 DeliverFinal files, source and handover notes.